Friday, November 14, 2014

Review: Assasins Creed Unity



Specs:
Assassin's Creed Unity
on Xbox One, PS4, PC
Reviewed on PS4
$99.95
Classification: MA15+
Reviewer's rating: 6/10


The Assassins creed IV: Black Flag, met an interesting mix of response, for being more about pirates than Assassins, even though it served as a make up for the "terrible" Assassins creed III. 

In the light of this, the next title in the series, "Assassins Creed Unity", the first game in the series to be built especially for the new generation of consoles, was supposed to be a great return to form for the series, dropping the extraneous rubbish and focusing on that core experience -  locating a target, assessing the area, executing a clean assassination.

However, this hasn't exactly been the case, the problem being that this style of gameplay, which was great when it debuted in the original game in 2007, simply has not evolved. While the fine details have changed over the years, the main experience feels exactly as it did seven years and eight games ago.

Gamers who have never played any of the preceding series may enjoy it, but anyone who has taken on the roles of Altair, Ezio, Connor or Edward will find Arno's adventure all too familiar coupled with the fact that the new character, Arno is quite dull.





The true star of the game is its setting, late 18th century Paris at the height of the revolution. The power of the new game's machines has been put to excellent use, as Parisian landmarks such as the Louvre, Hotel de Ville and Notre-Dame Cathedral are re-created in exquisite detail.

Unity compounds the problem by feeling extremely rushed and unfinished. It also has bugs.

Basically, the "Assassins Creed Unity" seems not to be the revolution we were expecting.




Thursday, November 13, 2014

Google Chromecast Users can now play "Family Friendly" multiplayer Games

"Just in time for the Holidays", Google on Tuesday added a number of "Family Friendly games" that can be controlled via smartphones and tablets, and Showtime Anytime, and Starz for a wider range of shows.

Chromcast dongle



Categories have also been added to the chromecast app page to make it easier for users to find what they are looking for. Users can choose from TV & Movies, Music & Audio, Games, Sports, Photos & Video, or More.

The new 'family-friendly games' for Chromecast include Wheel of Fortune, Hasbro's Monopoly Dash, Scrabble Blitz, Connect Four Quads and Simon Swipe. As with other Chromecast apps, users can use their Android or iOS smartphones and tablets as game controllers.

Google has also added the mobile version of the Kinect-based dancing game 'Just Dance Now', which uses the motion sensors on a mobile device to translate body movements - with no need for extra controllers. Users with Android and iOS devices can also download these applications from their respective app stores.

Monday, April 28, 2014

Google releases update on how their self driving cars work

Iconic_image_for_city_streets.0_standard


For those of you who do not already know about Google's self driving cars, this might be a bit of a jaw dropper, but its still true. As true as...well its true.

so now that we are clear with that, the news is that Google has come out with how the whole thing works. Here is the video:

Friday, April 25, 2014

Facebook acquires fitness mobile app maker ProtoGeo



Facebook has now acquired a 2 year-old helinski company, ProtoGeo. The company, consisting of only 10 employes is the maker of the Moves app, a mobile app that can track the distance consumers walk or run and measure calorieds burned. This , i suppose, could be defined as Facebook's way of gaining entree into the market for fitness and health monitoring technology.

Although Facebook hasn't yet disclosed how much was paid for the company, a spokesman for Facebook made it clear that the price for ProtoGeo was not anywhere near what the company had paid for other higher-profile acquisitions recently.

Facebook, as we all know, started this year with a shopping spree, which included buying Whatsapp, a mobile messaging service, for $19 billion in February and virtual reality headset maker, Oculus VR for $2.3 billion a couple of weeks after.

Facebopok said Moves, which would continue to operate as a separate app fits into its recent strategy of offering a variety of standalone mobile apps, such as Instagram for photo-sharing, Facebook Messenger for messaging, and Whatsapp.

Sampo Karjalainen, whose official title is "designer CEO" of ProtoGeo, began working at Facebook's Menlo Park headquaters last week, the Facebook spokeman said.

The Moves app has been downloaded more than 4b million times for Android and iPhone, according to ProtoGeo.

Wednesday, April 9, 2014

The Heart bleed bug - CVE-2014-0160

Heartbleed Bug


A major new security vulnerability called "Heartbleed" was discovered on monday night with severe implications to the entire web. The bug can scrape an entire server's memory, where sensitive data is stored,including private data such as user names, passwords, credit card numbers and so on.

This is an EXTREMELY serious issue that has affected about 500,000 servers, according to Netcraft, an internet research firm.
The problem is in open source software, openSSL, which is widely used to encrypt web communications.
According to this tweet by Ronald Prins, yahoo is absolutely vulnerable to the heartbleed bug (assigned CVE-2014-0160)

for more information as to the bug, as well as a tester to check the vulnerability of a server, go HERE

By: Ezekiel.T.Ogidan

Monday, April 7, 2014

Facebooks new face recognition System - Deep Face

 
We have seen face recognition technology in several Sci-Fi movies and it’s not new in the market. Even with the technology advancement, it is becoming cheaper, faster and easily available. A new dimension of possibilities has popped up with Facebook’s new face recognition system, "DeepFace". This technology can be boon for the security agencies, however, people anonymity won’t be possible.

This new technology has the ability to even predict who a user is trying to tag in a photo, since tags are not so accurate.This technology, they said, will operate with "near human accuracy" so that user wont have to tag photo´s manually in the future.

It actually maps 3D facial features, creates a colorless model, and then narrows the specific characterization. The Facebook API group said that its accuracy method scored 97.25%, which is closely to human accuracy score of 97.5%.

The researchers said in the released report that, “In modern face recognition, the conventional pipeline consists of four stages: detect => align => represent => classify. We revisit both the alignment step and the representation step by employing explicit 3D face modeling in order to apply a piecewise affine transformation, and derive a face representation from a nine-layer deep neural network.”






Facebook-DeepFace


To help them develop this technology, the company looked at 4.4 million tagged faces from the 4,030 users in its network to test the system. This will help it to better recognize the specific features of each user.

“Thus we trained it on the largest facial dataset to-date, an identity labeled dataset of four million facial images belonging to more than 4,000 identities, where each identity has an average of over a thousand samples. The learned representations coupling the accurate model-based alignment with the large facial database generalize remarkably well to faces in unconstrained environments, even with a simple classifier.”the researchers said.

The company aims to bridge the gap between computer and human accuracy. However, we still have to see how the technology will run to strike the balance on privacy issues.

by: Ezekiel.T.Ogidan

Businesses scramble to upgrade computers as support for windows XP ends tomorrow



As the support for windows 12-year old platform, the windows XP ends on Tuesday, businesses are now scrambling to upgrade computers from obvious threats that windows´ decision could have on them.

Municipal infrastructure operated by local governments using Windows XP could be vulnerable to security threats after the date, but luckily, most ATMs that use XP software will continue to get security updates.

Computech, Watertown, has been swamped with business from companies seeking to upgrade Windows XP software over the past year, said owner Jordan R. Durant, who launched the small business two years ago. The majority of businesses and residents across the north country still operate under the Windows XP platform, he said, and many are still reacting to news of its demise. He said the business is upgrading about nine computers a week to run on the Windows 7 platform, for which Microsoft actively provides security updates and patches to safeguard its network from viruses and hackers.

“Any business that stores patient records or credit card information is in a mad dash to move to Windows 7 or 8,” said Mr. Durant, whose business provides information-technology support to some 50 businesses in Watertown, and about 150 in outlying communities in Jefferson County. “If affects hospitals, doctor’s offices, dentists and anyone who has patient records or information.”

After Tuesday, any health care business that stores patient records under the Windows XP will be in noncompliance with the Health Insurance Privacy and Portability Act’s Security Rule, Mr. Durant, 30, said. In addition, any business that conducts credit card transactions using computers with Windows XP will be in noncompliance with payment card industry standards.

Some companies have made significant investments during the past year to upgrade computer systems, Mr. Durant said. Computech charges about $150 per computer to complete an installation and data transfer needed to upgrade Windows XP systems. Sometimes computer hardware needs to be fully replaced to complete those upgrades, which could cost anywhere from $690 to $750 per terminal for a processor with 4 gigabytes of RAM.

But businesses that use Windows XP for other tasks at the workplace don’t need to rush yet to replace the operating system, Mr. Durant said. Any third-party anti-virus software that receives real-time support could be used to provide security in Microsoft’s absence, he said.
“It’s like a game of cat and mouse, because now that Windows XP is no longer supported with security updates or patches, you’re going to see companies that offer virus protection support Windows XP,” he said.

by:Ezekiel .T. Ogidan
source: watertown daily times

Monday, March 31, 2014

Facebook to build drones and satellites to beam internet round the world

A still from a promotional video showing how facebook and internet.org will deliver internet access via aerial drones
Mark Zuckerberg is putting together a lab where a team of Facebook engineers will build flying drones, satellites, and infrared lasers capable of beaming internet connections to people down here on earth.
Revealed this afternoon by the Facebook CEO and founder, it’s known as the Facebook Connectivity Lab. According to Zuckerberg, the lab’s engineering staff already spans “many of the world’s leading experts in aerospace and communications technology,” including researchers from NASA’s Jet Propulsion Lab, NASA’s Ames Research Center, and the National Optical Astronomy Observatory. And the company is now adding engineers from a British company called Ascenta, an outfit that helped create the world’s longest solar-powered unmanned aircraft.
All this may seem like a stretch for a social networking company. But it’s a necessary part of Zuckerberg’s efforts to bring the net to the vast parts of the world that still don’t have it — an effort known as Internet.org that makes an awful lot of sense for a company whose continued expansion depends on the continued expansion of the net. And though the general public may not realize it, Facebook has a long history with building new hardware that can advance its cause. The company declined to comment on the lab, but it confirms that the lab will be run by Yael Maguire, the former MIT Media Lab researcher who played a big role in the Open Compute Project, Facebook’s effort to build a more efficient breed of computer servers and data centers for driving its web and mobile services.
Hinted at in earlier press reports, Facebook’s flying-internet efforts mirror a similar project that’s underway at Google. Known as Project Loon, it seeks to provide internet access to the hinterlands through high-altitude balloons. Like Facebook, Google stands to benefit in big ways if the net expands. The original services built by these two web giants are now used by enormous swaths of the online population, and eventually, the companies must push into an entirely new audience. As public companies, they’re under enormous pressure to continue the growth of their businesses — in perpetuity. In addition to Loon, Google is looking to expand the reach of high-speed internet landlines through a service called Google Fiber.
According to post on the website by Internet.org — a consortium that also includes such tech outfits as Samsung, Ericsson, Nokia, and Qualcomm — the new Facebook lab is exploring the possibility of using solar-powered high-altitude planes to provide internet access in suburban areas. These could “stay aloft for months, be quickly deployed and deliver reliable internet connections,” the site says. Then, for more remote areas, the lab is looking towards low-orbiting satellites. In both cases, it aims to beam internet access to the people using what’s called free-space optical communication, or FSO. Basically, this is a way of transmitting data through infrared lasers.
Facebook’s announcement comes two days after the company acquired a startup called Oculus, saying it would use the startup’s gaming headset as a way of moving its social network into the world of virtual reality. Compared to that, the Connectivity Lab is a rather straightforward business move. On Tuesday, while discussing the Oculus buy, Zuckerberg painted both projects as platforms that represent not the near future of Facebook, but the distant future.
source:Wired.com

Friday, March 28, 2014

Twitter gives users the ability to add multiple photos and tag friends



Twitter has heightened its effort to make the microblogging website more attractive by now giving users the ability to add multiple photo's (up to 10) and tag friends in photo's.

More importantly,according to their blog post, this new feature doesn't affect the character count in tweets - you still have the usual 140 characters for each tweet.When a user is tagged, they will receive a notification of the tag, very much like in Facebook.

Twitter updated the iOS and Android apps on Wednesday to add this new feature.

Although Twitter has a large user base, they have been performing these recent upgrades to gain more users and to make for a better social experience on the network.

by Ezekiel.T.Ogidan

Tuesday, March 25, 2014

Facebook acquires Oculus VR for $2billion in cash and stock


Today, (actually, about 30 minutes ago) Facebook founder and CEO, Mark Zuckerberg announced that facebook has agreed to acquire Oculus VR, a virtual reality company who just launched their newest virtual reality headset, the DK2 alongside Sony's Project Morpheus, for $2billion in cash and stock. 

The fact that this is coming up just a few days after the official release of the DK2 suggests that Mark Zuckerberg must have seen something he liked. He described how Oculus VR comes in as a step towards making facebook better in his post on facebook:

"I'm excited to announce that we've agreed to acquire Oculus VR, the leader in virtual reality technology.
Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we're in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.
This is where Oculus comes in. They build virtual reality technology, like the Oculus Rift headset. When you put it on, you enter a completely immersive computer-generated environment, like a game or a movie scene or a place far away. The incredible thing about the technology is that you feel like you're actually present in another place with other people. People who try it say it's different from anything they've ever experienced in their lives.
Oculus's mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences.
Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.
But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.
This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.
These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.
Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together. I can't wait to start working with the whole team at Oculus to bring this future to the world, and to unlock new worlds for all of us."

by: Ezekiel .T. Ogidan 

Early source code for Microsofts MS-DOS and Word to be made public at the Computer History Museum



Today, Microsoft announced that they would be dusting off the code for MS-DOS and Word and making it available to the public for the first time by putting it at the Computer History Museum.

The release of the code is part of an ongoing project by the museum to collect and preserve some of the worlds most used software of the early days, and making them available to developers.

Microsofts MS-DOS actually started when the company (microsoft) was approached by IBM to work on a project codenamed "Chess". Microsoft first provided a BASIC language interpreter to IBM, but was asked to make an operating system. Microsoft then created, and licensed PC-DOS to IBM and retained MS-DOS for other PC manufactures. Later in 1989, Word was released for Windows and and was generating half the worldwide word processing market's revenue within 4years.

Even as the developers are gaining important teaching tools, the museum is also winning big on this development, because it's quite difficult for institutions to get original source code. Paola Antonelli, MOMA's senior curator of architecture and design said in her TED talk last year that while she worked so hard to bring video games like Pac-man and the likes to the museum, the endgame was always to preserve the source code. 

Technology companies are usually very skeptical about releasing source code to the public (kind of like declassifying NSA files), and it could take years of discussions and work before they eventually do, if they do at all.




Monday, March 24, 2014

Twitter to get rid of hashtags and @-replies (or at least send it backstage)



According to a report by BuzzFeed, Vivian Schiller, head of News at Twitter, during her talk at the Newspaper Association of America's mediaXchange conference in Denver confirmed that twitter intends to get rid of Hashtags and @-replies.

According to BuzzFeed, Schiller described Hashtags and @-replies as arcane and hinted that Twitter might soon move them into the background.
On investigation of the comments, Twitter said that Vivian Schiller was simply echoing a statement by the company's CEO, Dick Costolo at a recent earnings call:

"By bringing the content of Twitter forward and pushing the scaffolding of the language of Twitter to the background, we can increase high-quality interactions and make it more likely that new or casual users will find this service as indispensable as our existing core users do. And we took initial steps in that direction with the introduction of media forward timelines and in-line social actions in October, and we’re already starting to see early signs that those initiatives are working well."
 According to the BuzzFeed report, the fact that Costolo's statement doesn't specify the type or nature of upgrades, suggests that Schiller might have accidentally hinted at specific targets for upgrade.

Fact is the execution of this propositions would mean the end of twitter as we know it.
It would also kill the fun in this Jimmy Fallon's video

Sunday, March 23, 2014

Apple considering new music streaming service and Apple Android App

credits:james martin|cnet
According to a report by billboard, Apple inc. has been negotiating with senior executives at record labels about launching a supposedly on-demand music streaming service to compete with Spotify, Beats music, and Pandora. This "exploratory talks" have been said to be in an early stage.

Also, apple is said to be thinking of adding an iTunes app for Android phones, a move that can be simply defined as taking the battle to the enemy.

These considerations are said to be part of a strategy by Apple to take care of some loop holes in Apples major music retailer. According to Nielsen, downloads on the platform have been down by 13% since the week of March 9th and digital track sales have been down by 11% since last year. Streaming services like Spotify, Pandora, and Youtube have had stable footings.

Apple inc. already has a streaming radio service, iTunes Radio, which may become its own standalone app when the company revamps its mobile operating system with iOS 8. Currently, the service is a part of the iTunes app.

by Ezekiel.T.Ogidan

Saturday, March 22, 2014

Twitter turns 8; now allows users see their first tweets - bonus:some celebrities first tweets


As twitter turned eight, they decided to give all of its users intense throwbacks. They gave their users the opportunity to view their very first tweets.

Just like the facebook look back video's, the twitters first-tweets website has stormed the micro-blogging site.

All users have to do is visit the first-tweets website, and enter there usernames, and voila!!, out comes your (either lame, swagged-out, or witty) first tweet. Whats more exciting is that you can look at other peoples first tweets!! (sick). So i decided to look at first tweets of some celebrities (i searched majorly for lame ones).

Bill Gates



Taylor Swift

Katy Perry

Jordin Sparks

Avril Lavigne

Lil Wayne

Ice Prince


...And mine

yeah...i know it was quite lame.



Wednesday, March 19, 2014

Sony releases new VR headset called "Project Morpheus"



Finally, Sony has come out with a new toy, actually something i'd call a gamer relic.Its a virtual reality headset called "Project Morpheus" (catchy).


According to Shuhei Yoshida, president of Sony's Worldwide Studios, Sony had been working on the technology  for three years. He also said, in a blog post, that "We believe VR will shape the future of games," and he couldn`t be more correct.

He also said, "At GDC 2014 this week, attendees will be able to check out Project Morpheus in action at the SCEA booth through a handful of technology demos."

Its actually still a prototype, made available to only developers, and a commercial release date has not been announced.

The project Morpheus is a head-mounted display with 1080p resolution and a 90 degree field of view.

It has sensors built into the unit that can track head orientation and movement, so that when a user's head moves, the image of the virtual reality world moves with it.

Sony's move into virtual reality was actually induced by a product released by a crowd-sourced group called Oculus Rift.


It unveiled its prototype headset "Crystal Cove" at this year's Consumer Electronics Show in Las Vegas
By: Ezekiel.T.Ogidan

Tuesday, March 18, 2014

30 Things You No Longer Need Because of Smartphones


I saw this video on youtube, by BuzzFeed. Just look at the how many guys have been put out of business, thanks to smartphones.

Monday, February 24, 2014

WhatsApp to Start Offering Internet Phone Calls

Jan Koum, WhatsApp’s chief executive, speaking at the Mobile World Congress conference in Barcelona on Monday.

BARCELONA – Major announcements from WhatsApp, the Internet messaging services, are like city buses: You can wait a long time for one, then two show up at once.
On the heels of its $16 billion deal to be bought by Facebook, WhatsApp announced on Monday that it would start offering free voice services later this year — diversifying beyond its main messaging service into phone calls.
Speaking at the Mobile World Congress conference in Barcelona, the tech company’s chief executive, Jan Koum, said users in the second quarter would be able to make Internet calls through their smartphones similar to services that are already available on rival Internet messaging offerings like Kakao of South Korea and Viber of Cyprus.
WhatsApp’s voice service is expected to be available first on Google’s Android and Apple’s iOS operating systems, then expand to others like Windows Phone and Blackberry, he added.
Mr. Koum, who was born in Ukraine before moving to the United States as a teenager, also said on Monday that WhatsApp would launch a mobile brand in a partnership with the German cellphone carrier E-Plus.
The WhatsApp chief executive said the mobile brand would initially be available only in Germany, though he did not provide any more specifics on the product, which is expected to be launched by the end of the year.
“The world is moving to data very quickly,” Mr. Koum said in a speech. “Data is the next generation in what is driving the mobile industry.”
WhatsApp’s push to offer its 465 million monthly users Internet voice calls is the first announcement since Facebook agreed to buy the San Francisco-based tech company last week for $16 billion. The final price may rise to $19 billion with WhatsApp employees and founders receiving an additional $3 billion in restricted stock, which would vest over the next four years.
Mr. Koum played down rumors that the deal with Facebook would lead to major changes to how WhatsApp operates, including the potential addition of advertising and other revenue-generating services.
“For WhatsApp to be successful, it has to stay independent,” Mr. Koum said on Monday. “There are no planned changes.”
By expanding into voice, WhatsApp is going head-to-head with the likes of Skype and traditional cellphone operators like AT&T and Deutsche Telekom. Analysts say the move also could lead Facebook to revamp its own mobile offerings, which have centered on software called Home that has won few fans since launching last year.
Before Mr. Koum took the stage on Monday, Sirgoo Lee, the co-chief executive of the rival South Korean messaging company Kakao, spoke to the audience about his company’s growth from its Asian roots to now offering Internet messaging to its global users in 14 languages.
Since launching in early 2010, Kakao has expanded to offer voice calls to its customers, as well as smartphone games, online gifts, and mobile payments as a way of generating revenue.
“We are at the initial stage of the smartphone revolution,” Mr. Lee said. “We have 130 million users. That’s not as much as WhatsApp, but we’re getting there.”
source: Newyork times

Saturday, February 22, 2014

The Art Of Texting While Walking


The cognitive challenges of walking while texting are well known, both to scientists and to those of us who have ambled into a light pole or a fellow pedestrian or have been on the receiving end of someone else’s distracted movements. Strolling while talking on the phone — or, more particular, texting — ties up the brain’s relatively limited working attentional resources, most researchers would agree, much as those activities do when you are driving.

But walking is not driving. In some ways, it’s more demanding. You sit while you drive. Walking requires a multitude of orchestrated actions and reactions. But whether and how using a phone affects the physical process of walking and whether those impacts might have health costs have been little explored.
So researchers at the University of Queensland in Brisbane, Australia, rounded up 26 healthy adults for a study, published last month in PLOS One, and sent them strolling repeatedly along a 28-foot stretch of hallway while cameras captured their steps. In one setup, the volunteers walked without a phone; in another, they read a long text on a phone’s screen; and in a third, they texted “The quick brown fox jumps over the lazy dog.” The volunteers were told to hold the phone and type as they usually would. They were also asked to try to walk as normally as possible.
As it turned out, texting significantly distorted their gait and walking form, whether they intended to contort themselves or not. Most noticeable, the volunteers began to walk with a more upright and rigid body position. Their heads froze into cocked and largely unchanging positions, eyes on the screen, chins bent toward their chests. Their necks and lower back joints had significantly less range of motion. They displayed “tighter mechanical constraint” in their upper bodies and midsections, according to the researchers; arms stopped swinging loosely and were bent and locked into place. The pelvic joints likewise stiffened, making leg motion jerkier. In general, the texters moved “like robots,” said Siobhan Schabrun, an honorary senior fellow at the University of Queensland, who led the study.
Simultaneously, their gait patterns changed. Texters took significantly shorter steps, and their pace slowed. They also “deviated more from a straight line,” the study’s authors wrote, meaning that with almost every step, they set their feet farther to the side.
These adjustments, although relatively slight, could result in both immediate and longer-term physical consequences, Dr. Schabrun said. In the short term, they increase the likelihood that you will trip, and not merely because you neglect to look where you are going while texting. “Previous studies, many in elderly populations, have shown that a more rigid posture, such as this, can put you at greater risk of falling,” Dr. Schabrun said.
Frequent peripatetic texting also may cause or worsen neck and shoulder pain, Dr. Schabrun suggested, by reducing the neck joint’s natural range of motion. If you walk and text, occasionally move out of pedestrian traffic and gently tilt your head forward and back, an easy exercise to combat neck stiffness.
This brief intermission from texting may also reorient your body’s relationship with space, Dr. Schabrun said. Normally, the body prioritizes maintaining balance over almost all other demands, she pointed out. But in perhaps the most significant implication of her study, her volunteers’ bodies and brains appeared to be “prioritizing texting.”

This article appeared in the Feb. 23, 2014 issue of The New York Times Magazine

For the first time, women outnumber men in a computer science course at UC berkeley

Students on the steps of sproul hall at UC berkeley.Image by john morgan/
Women are seriously underrepresented in the world of computer science. But in small ways, things are beginning to move in the right direction. PayPal just hired industry veteran Danese Cooper as its head of open source, and at the University of California, Berkeley — a school traditionally at the heart of the computer science world — women now outnumber men in one of the school’s introduction to computer science courses.
Last spring, 106 women and 104 men enrolled in the course. “It was the first time since at least 1993 — as far back as university enrollment records are digitized — that more women enrolled in an introductory computer science course,” San Francisco Chronicle reports. “It was likely the first time ever.”
The course is designed to introduce the concepts of computer science to those not majoring in the subject. But more women taking that first step towards learning to program could go a long way towards correcting the long standing gender imbalance in the tech workforce, which would benefit everyone in the industry. More diverse teams are better problem solvers and make better decisions, according to a study by the Kellogg School of Management.
Berkeley isn’t the only university making improvements in this area. In 2012, Stanford University announced that its introduction to computer science course had an almost equal number of men and women. The increased number of women in computer science courses at both schools are credited to big changes in the curriculum. At Berkeley, that meant expanding the introductory course beyond just programming, and doing more to explain the real-world implications of computing.
The number of women continuing on from beginner’s courses to become computer science remains low, but even those numbers are improving. At Stanford, 20 percent of students graduating with a computer science degree were women in 2011, up from 10.5 percent in 2007. Stanford is ahead of the curve, but according to a study conducted by the Computing Research Association, the percentage of female computer science majors in the U.S. and Canada rose from 11.7 percent to 12.9 percent between 2010 and 2012.
But that’s still a far cry from the percentage in 1991, when nearly 30 percent of computer science bachelor degrees were awarded to women, according to a report published by the National Science Foundation. And education alone won’t address the gender disparity in the tech industry. According to research published by the Harvard Business Review, 52 percent of women in science, engineering and technology leave the field and never come back. Clearly the industry needs to do more to retain the talent it already has.
But seeing more women than men in a major computer science class is still a huge change. One that bodes well for the future.
written by: Klint Finley
source: Wired

Friday, February 21, 2014

Facebook Wins Jan Koum (whatsapp co founder) Over


SAN FRANCISCO — Jan Koum fled the former Soviet Union with his mother when he was 16, leaving his father behind. He worked in the engineering trenches for a decade at Yahoo before starting out on his own. When he was a young man growing up in Mountain View, Calif., his family relied on food stamps to get by.
Now Mr. Koum, the co-founder of WhatsApp, is a billionaire several times over and a business partner with Mark Zuckerberg, the Facebook chief who, in many ways, is his polar opposite. Mr. Zuckerberg, 29, who dropped out of Harvard en route to overnight riches, bought Mr. Koum’s mobile messaging company on Wednesday for at least $16 billion, betting big on an entrepreneur who does not follow the typical young-and-brash Silicon Valley playbook.
Mr. Koum, 38, and his co-founder, Brian Acton, prefer to operate lean and below the radar, with just 55 employees and a nondescript office. They despise advertising and value the privacy of their 450 million users so much that they do not even collect their names.
Mr. Zuckerberg, by contrast, has built his immensely profitable empire by collecting reams of personal data on his 1.2 billion customers and using that to sell ads aimed at them.
Even as Facebook grows more corporate and more complicated to use, Mr. Koum and Mr. Acton, 42, are obsessively focused on just one thing: offering a simple, private, nearly free way for people to share text, photo and video messages with the people they care about.
“You don’t want to get in the way of two people communicating,” Mr. Koum said last spring in an interview at WhatsApp’s headquarters in Mountain View.
“Imagine if I said, ‘Let’s stop for a second, let me pull down this slide. Would you like to see a preview of this game?’ ”
After repeatedly insisting that he would not sell his company to an ad-driven behemoth like Facebook, Google or Yahoo, Mr. Koum has now reversed course.
Mr. Koum offered little explanation for his change of heart on Wednesday during a conference call with Mr. Zuckerberg and Wall Street analysts to discuss the deal.
“Facebook is a social network and offers many different and important functionalities than WhatsApp offers as a communication service, and we’re excited to benefit from the unique expertise, knowledge and infrastructure that Mark and the team have built out over the last decade,” he said.
Mr. Koum said WhatsApp would operate independently and would not offer advertising. Mr. Zuckerberg said that he wanted WhatsApp to focus on increasing the number of people who use it to one billion and that he would not pressure the company to add to its modest revenue from its dollar-a-year subscription fee anytime soon.
Through a spokeswoman, Mr. Koum and Mr. Acton declined interview requests on Thursday.
Mr. Koum and Mr. Zuckerberg do share a common ambition — to connect everyone in the world using their services.
“We want WhatsApp to be on every single smartphone,” Mr. Koum said last month during an onstage interview at the DLD conference in Munich. He expects five billion people to be using smartphones within the next decade, and he wants to serve every one.
The inspiration for WhatsApp came after both founders left their jobs at Yahoo in 2007 and took some time off. Mr. Acton moved to New York to live with his girlfriend (and at one point proclaimed on Twitter that he had applied for a job at Facebook and been rejected). Mr. Koum did some traveling to Argentina and other countries and realized that it was difficult to stay in touch with friends.
International area codes made it difficult for people to call him. Email was simple, but it was not as streamlined as a text message. Text messages, however, were expensive, costing at least 25 cents for each one sent from Europe to the United States. And online chat services from Google and AOL required knowing people’s screen names.
Two years later, Mr. Koum returned to the United States, bought an iPhone and reunited with Mr. Acton to build WhatsApp. The service would take advantage of a phone’s address book to make it as streamlined as text messaging, and it would be nearly free like other Internet messaging services.
Privacy was vital. “For us, everything is built around us knowing as little as possible about the user and what they do on our network,” Mr. Koum said at the Munich conference.
“I grew up in a country where I remember my parents not being able to have a conversation on the phone,” he explained. “The walls had ears and you couldn’t speak freely.”
Just as important to the founders, who share a hippie ethos and distaste for cutthroat capitalism, was the business model.
Instead of financing the service with ads and games like other services free to draw eyeballs to advertisements, Mr. Koum and Mr. Acton made WhatsApp a free software download that would charge a nominal fee after the first year. They would make the app usable on a broad range of smartphones, from dated BlackBerrys, which they both still use for texting, to sleek new Android phones and iPhones, so that people rich and poor all over the globe could take advantage of the service.
Those early decisions allowed the company to remain small and independent even as the app took off in several parts of the world, especially Europe. Users enjoyed the simplicity and low cost of communicating with friends and family around the globe. And they also appreciated the privacy of a service that did not analyze or store their messages — a rarity in the Internet age.
Jim Goetz, a partner at Sequoia Ventures, the venture capital firm that invested $60 million in WhatsApp and will make as much as $3 billion in the sale, compared Mr. Koum and Mr. Acton to the founders of YouTube, the video service that Sequoia also funded before it was bought by Google.
“They’re both mavericks, they’re both independent thinkers,” Mr. Goetz said. “Like many of the best entrepreneurs we’ve been affiliated with, they were driven and focused on building something for themselves.”
Unlike Snapchat, another messaging service that Facebook flirted with buying last year, WhatsApp’s messages are intended to offer a permanent record of life’s conversations. Mr. Acton and his family, for example, use the service to share photos and videos of his baby.
In the interview last spring, the founders said they were happy with the success of WhatsApp, which then had a mere 40 employees and 300 million active monthly users, exceeding Twitter, a service designed for the public broadcasting of short messages.
They were also firm on never wanting to sell their company.





“Facebook and Google, Cisco and Apple, and all those companies, they never sold,” Mr. Koum said. “They always took on the path of independent companies and marched them forward and that’s what we want to do. We want to be as good or as great as those companies.”

source: New York Times